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Track Points

Tracks many points through footage — feature tracking or blob tracking — and outputs them as Points with stable IDs for stylized motion design.

Category: Track Menu path: Track > Track Points

Ports

PortTypeDirectionDescription
inimageRgba16finputFootage to analyze. Only read while tracking runs. Pre-processing upstream (Levels, Blur, Threshold) is a legitimate way to steer what gets tracked.
pointspointsoutputTracked points at the current frame. Stable IDs: a point keeps its identity for its whole life, so PointTrail trails and CloneToPoints instances stay attached.

Per-point attributes written: velocity (vec2, px/frame), age (frames since the track appeared), confidence, and area (blob mode) — all usable via AttributeToField / PointAttributes.

Parameters

ParamTypeDefaultDescription
modeenumFeaturesFeatures: track corners/texture (Shi-Tomasi + pyramidal Lucas-Kanade). Blobs: track bright/dark regions by centroid (threshold → connected components).
maxPointsscalar200Cap on simultaneous tracks.
offsetvec20,0Keyframeable offset applied to every point.
analysisScaleenumHalfAnalysis resolution.
Features
qualityscalar0.05Corner threshold relative to the strongest corner. Lower = more, weaker points.
minDistancescalar16Minimum spacing between points (px).
windowSizescalar21Tracking patch size (px). Bigger = more stable, less precise on small detail.
fbErrorMaxscalar1.5Drift kill threshold: each point is tracked forward then backward; if it doesn't land home within this many px the track dies.
redetectbooleantrueTop up with fresh points (new IDs) when survivors drop below 75% of max.
Blobs
thresholdscalar0.5Luminance cut (0–1).
invertbooleanfalseTrack dark blobs on light background.
minArea / maxAreascalar16 / 1e6Blob size limits (px²). Min filters noise specks.
matchMaxDistancescalar50Max distance a blob can move per frame and keep its identity.

A hidden bakeId param references the baked result on disk (cache/track/ in the project folder).

How It Works

Press Track in Properties: the engine analyzes the frame range once and bakes every point's path to a sidecar file in the project's cache folder. At render time the node just replays the bake — scrubbing is instant and deterministic. Outside the tracked range the points hold their first/last positions.

Usage Examples

Stylized motion trails

VideoSource → TrackPoints (Features) → PointTrail → DrawShape. Hundreds of feature points sprout trails that follow the footage's motion — the classic "data-viz over footage" look.

Blob choreography

High-contrast footage (or anything pushed through Threshold first) → TrackPoints (Blobs)CloneToPoints to stamp a shape on every moving blob, with area driving scale via AttributeToField.

Tips

  • Features mode wants texture; blob mode wants contrast. If features die instantly, raise windowSize or lower quality.
  • The bake lives in cache/<project>/track/ — moving a project without its cache folder shows empty points until you retrack (the node warns, never errors).
  • age is great for fading points in as they're born: AttributeToField → opacity.